Pathfinder 2E - How is PF2E prep and GMing? (2024)

  • Pathfinder 2E - How is PF2E prep and GMing? (1)

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  • Thread starterReynard
  • Start dateJun 4, 2020

Reynard

Legend

Supporter

  • Jun 4, 2020
  • #1

I am going to be running PF2E to finally test the system. I am going to start with intermittent tests of combat, etc but once my 5E Avernus campaign finishes I am going to run a regular game for 6 or 8 weeks.

My question is how difficult or easy in preparation for PF2E and how difficult or easy is running the game, primarily in comparison to PF1 (which I ran before 5E came out but found overwhelming both in prep and at the table). Essentially I am trying to decide whether to run published adventures (Plaguestone or Age of Ashes) or run something home brewed which is my preference. I want something kind of sandboxy among other things.

Thanks.


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dave2008

Legend
  • Jun 4, 2020
  • #2

Reynard said:

I am going to be running PF2E to finally test the system. I am going to start with intermittent tests of combat, etc but once my 5E Avernus campaign finishes I am going to run a regular game for 6 or 8 weeks.

My question is how difficult or easy in preparation for PF2E and how difficult or easy is running the game, primarily in comparison to PF1 (which I ran before 5E came out but found overwhelming both in prep and at the table). Essentially I am trying to decide whether to run published adventures (Plaguestone or Age of Ashes) or run something home brewed which is my preference. I want something kind of sandboxy among other things.

Thanks.

I think @CapnZapp , @Celtavian , and @Campbell can help you more with this; however, I think it is significantly easier to DM than PF1 and for some it is easier than D&D 5e. Personally, I find all of the rules minutia hard to get a firm grasp of so I don't feel confident DMing yet. But if you are familiar with 3e/PF1 i think that shouldn't be a problem. I hear the encounter building guidelines are very accurate for determining difficulty.


J

JFranklin3000

Explorer
  • Jun 4, 2020
  • #3

It is definitely easier to prep than PF1, but it is hard to say how much right now as I have added getting everything into the VTT to my prep time.


CapnZapp

Legend
  • Jun 4, 2020
  • #4

dave2008 said:

I think @CapnZapp , @Celtavian , and @Campbell can help you more with this

I guess we deserve being reminded with a full MENTION when we haven't replied in all of 22 minutes, eh fellow users-starting-with-a-C? Pathfinder 2E - How is PF2E prep and GMing? (5)


dave2008

Legend
  • Jun 4, 2020
  • #5

CapnZapp said:

I guess we deserve being reminded with a full MENTION when we haven't replied in all of 22 minutes, eh fellow users-starting-with-a-C? Pathfinder 2E - How is PF2E prep and GMing? (7)

I didn't check to see when it was posted - sorry! I just know you three have been helpful with PF2e items in the past and are more knowledgeable on the subject than I am.

PS. Its not a reminder, I'm just point it out in case you miss it Pathfinder 2E - How is PF2E prep and GMing? (8)

Last edited:


CapnZapp

Legend
  • Jun 4, 2020
  • #6

Reynard said:

My question is how difficult or easy in preparation for PF2E and how difficult or easy is running the game, primarily in comparison to PF1 (which I ran before 5E came out but found overwhelming both in prep and at the table). Essentially I am trying to decide whether to run published adventures (Plaguestone or Age of Ashes) or run something home brewed which is my preference. I want something kind of sandboxy among other things.

Thanks.

I'd say GM prep is far easier.

Of course, at level 1 the differences aren't that great - every edition of D&D is fast and simple at level 1.

I would say "learning a new game" is the bigger challenge for players as well as the GM.

I would recommend starting off with at least a couple of prepublished encounters, just to make it easy on yourself (but not the players Pathfinder 2E - How is PF2E prep and GMing? (10) ). Of course, if you feel confident you can handle building your own encounters, go for it. I myself started GMing PF2 using my own encounters (since the Adventure Path I was interested in - Extinction Curse - wasn't yet published). I would stick to existing Bestiary monsters at first, though - once you get a feel for the system, creating your own critters is very much simpler in PF2 than PF1 since monsters don't follow player character chargen rules (somewhat like 5E D&D).


Reynard

Legend

Supporter

  • Jun 4, 2020
  • #7

CapnZapp said:

I'd say GM prep is far easier.

Of course, at level 1 the differences aren't that great - every edition of D&D is fast and simple at level 1.

I would say "learning a new game" is the bigger challenge for players as well as the GM.

I would recommend starting off with at least a couple of prepublished encounters, just to make it easy on yourself (but not the players Pathfinder 2E - How is PF2E prep and GMing? (12) ). Of course, if you feel confident you can handle building your own encounters, go for it. I myself started GMing PF2 using my own encounters (since the Adventure Path I was interested in - Extinction Curse - wasn't yet published). I would stick to existing Bestiary monsters at first, though - once you get a feel for the system, creating your own critters is very much simpler in PF2 than PF1 since monsters don't follow player character chargen rules (somewhat like 5E D&D).

If the CR rules and encounter design system is reliable, I would prefer to roll my own as it were since I have a mini sandbox setting I want to use.


Reynard

Legend

Supporter

  • Jun 4, 2020
  • #8

JFranklin3000 said:

It is definitely easier to prep than PF1, but it is hard to say how much right now as I have added getting everything into the VTT to my prep time.

I will be using Fantasy Grounds so lots is already done for me.


dave2008

Legend
  • Jun 4, 2020
  • #9

Reynard said:

If the CR rules and encounter design system is reliable, I would prefer to roll my own as it were since I have a mini sandbox setting I want to use.

There is no CR, the monsters have levels just like PCs. So a level on monster is roughly = to a lvl 1 PC. At least I think that is correct


Reynard

Legend

Supporter

  • Jun 4, 2020
  • #10

dave2008 said:

There is no CR, the monsters have levels just like PCs. So a level on monster is roughly = to a lvl 1 PC. At least I think that is correct

The actual play experiences thread and other reactions seem to suggest the encounter design guidelines are tight.


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